The customization really branches out with the gear, weapons, and powers you can equip as you play. What your class does is give you some nice starting bonuses the Dead-Eye class grants players a 20% damage boost after a perfect reload on a ranged weapon, for instance. ![]() Just because one race may start with a higher Vitality (health) initially doesn't mean another race can't be leveled up to have the same amount of health, and I like that you're not tied down like that. ![]() It's a fairly traditional character creator in the sense that you're selecting a race, a class, and choosing which attributes you want to buff initially. In Biomutant, you're asked to customize your character right off the bat, selecting a class that determines your initial stats.
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